Hi there, I'm Kate. I'm currently studying in a class focused on games and gaming in Sweden. I've been a gamer for around 18-19 years, played basically any kind of game that exists. In other words, yes, I'm a massive geek. And yes, this blog is going to be gaming related. To be more specific, during this spring we have an assignment. Play a game and analyse it in a blog.
Which is precisely what this thing here is.
Now, you may be saying "Kate! This is all well and good, but can you please get to the point?" I'll ask you to calm yourself or you'll get your knickers in a twist. I'll get to it.
The game I'll be playing is Rayman Origins, a side-scrolling platformer developed and published by Ubisoft for a great variety of platforms. Playstation 3, Xbox 360, Wii, Playstation Vita, Nintendo 3DS and, finally, the PC, which is the version of the game I'll be playing. I'm going to analyse as many aspects of the game as I can, trying it with a variety of controls and with both multiplayer and singleplayer, examining how it works from as many perspectives as I can. The main focus will be on the general design of the game, how Ubisoft could, using a genre that's generally considered quite old-school, make a modern interpretation of their age-old franchise. I wouldn't call myself a fan of the series, but one of the games I played the most in my old Nintendo 64 days was Rayman 2: The Great Escape (which is a fantastic game, by the by, and you can pick it up cheaply at GoG.com), so I have some experience in it.
This concludes this introduction. The next post will come after I've played through the first few levels of the game to give my first impressions.
No comments:
Post a Comment